Ability Scores Going to Zero
Mechanical consequences for complete depletion and progressive degradation of core attributes.
Effect at 0
Strength (STR)
The character is too weak to move, including vital muscles, and dies.
Dexterity (DEX)
The character is paralyzed, unable to move but remains conscious.
Constitution (CON)
The character dies as their body can no longer sustain life.
Intelligence (INT)
The character is comatose, unable to think or process information.
Wisdom (WIS)
The character falls into a nightmare-filled unconsciousness, helpless.
Charisma (CHR)
The character becomes catatonic, unable to express themselves or interact.
Penalty (%) per point below 10
Strength (STR)
–10% to melee damage, carry limit, and movement.
Dexterity (DEX)
–10% to to hit, dodge chance, and initiative.
Constitution (CON)
–10% to max HP, healing received, and resistance to harm.
Intelligence (INT)
–10% to skill effectiveness, spell reliability, and mental effects.
Wisdom (WIS)
–10% to spotting danger, resisting manipulation, and focused actions.
Charisma (CHR)
–10% to NPC reactions, control of summoned beings, and persuasion.